Bertram Sutherland, Male Human [Permalink]
Personal [hide]
Description: He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his club. He is portly but not overly obese. His brown hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: Born to a Animal Trainer, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Artistic. Flaws: Hedonist, Shy. Bonds: Attractive. Occupation: Ruler
Voice: Whispers
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. 1 Masterwork Heavy wooden shield.
Conrad Pinkerton, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky grey painted plate armor. His red hair has been sun bleached extensively. His violet eyes have a joyful gleam in them most of the time.
Personality: He is mildly Human supremacist, though he does not identify as such. He also is a firm believer in the manly ideal.
History: He was born in the east. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and a strong sense of loyalty to human people
Flaws: Ugly, Racist, Impulsive. Bonds: Poor, Immigrant. Occupation: Banker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 18 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Everburning torch.
Everard Churchill, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a black armored body suit, with a simple yellow line shooting up and back down. He is bald on top and has large auburn tufts of hair around his ears. He has green eyes and a black hat with a yellow feather.
Personality: Aggressive, abrasive, and angry, Everard embodies much of what other species detest in the Humans. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Everard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Everard and his spouse have recently divorced.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Poor. Occupation: Ruler
Voice: Booming voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Minor magic item.
Godfrey Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is bristling with hidden weapons, mostly scythes and swords. His auburn hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He is calm most of the time but flees social interaction. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Godfrey hails from a village terrorized by illithids. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in scythe use. He used his abilities to trick people and travel the world for free.
Motivation: Obtaining odd cultural Human artifacts is his passion; and revenge
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Adventurer, Enemies. Occupation: Servant
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 13000 cp.
Theobald Heiser, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He prefers to wear tan clothing when he does not wear armor. He has done his best to style his white hair to look like a famous performer. His fierce violet eyes like to dwell on things.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is obsessed with his god.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better trade route.
Motivation: He feels threatened by others; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist. Flaws: Fearful. Bonds: Religious, Military, Adventurer. Occupation: Carpenter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
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