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NPC Generator

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Advanced [show]


Adam Breeden, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown armored body suit, with a simple white line shooting up and back down. He has a penchant for wearing a ring with an oversized jet on his right hand. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are a pleasant blue.

Personality: He dislikes all the random violence that takes place in the west. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: The child of western immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Pacifist. Bonds: Rich, Military, Immigrant. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Adam Breeden, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 13000 cp.


Social Check DCs


Anselm Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered painting. He was granted divine powers by his dying sister.

Motivation: He is content.

Ideals: Gifted, Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Anselm Barlow, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 10 (+0)11 (+0) 13 (+1)16 (+3)
Skills History +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp. White pearl (70 gp). Zircon (80 gp). Jet (70 gp).


Social Check DCs


Anselm Chester, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail, and his gloved hand is found clutching a dagger. He has wavy auburn hair. He wears an eyepatch.

Personality: He can speak with the recently deceased. He works hard and plays hard.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Anselm Chester, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 7 (-2)12 (+1) 18 (+4)11 (+0)
Skills Religion +3, Survival +6
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Red-brown spinel (120 gp). Tourmaline (120 gp). Brown-green garnet (120 gp).


Social Check DCs


Gerard Payton, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a moderate pudge and is not very fit. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and beady.

Personality: Overbrimming with self-confidence, Gerard isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has all his life been fascinated with poetry.

History: He was born a particularly ugly child, much to the horror of his parents. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly, Secretive. Bonds: Debt. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Gerard Payton, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 41000 sp.


Social Check DCs


Tim Willoughby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a robe, a symbol of his god around his neck, and a spear on his belt, marred by chocolates. He has a very tight haircut. His thin eyebrows rest above his beady brown eyes.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted divine powers by his dying brother.

Motivation: Wants to open a new tavern.

Ideals: Fighting, Extrovert, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Engraver

Voice: Low rumbling, strings words together

Attributes [hide]

Tim Willoughby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)6 (-2) 16 (+3)14 (+2)
Skills Arcana +0, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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