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NPC Generator

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Advanced [show]


Trym Gladstone, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green small hat and green clothes, and is pretty ugly. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.

History: When he was but 8 years old his parents immigrated from the west. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: To reunite with his absent father; and he wants nothing more than to rejoin the army

Ideals: Persistence. Flaws: Ugly. Bonds: Military, Immigrant, Criminal record, Family. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Trym Gladstone, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)16 (+3) 14 (+2)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp.


Social Check DCs


Shane Alston, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His hair is auburn, silky, and of moderate length. His eyes are blue and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Shane studied abroad. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Persistence, Gifted. Flaws: PTSD. Bonds: Attractive, Religious, In love. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Shane Alston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)11 (+0) 15 (+2)11 (+0)
Skills Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2100 sp.


Social Check DCs


Robert Windsor, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears yellow trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is heavily combed to the left. His eyes, though not visible through his cowl, are blue.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease, Fearful. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Robert Windsor, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 8 (-1)18 (+4) 15 (+2)16 (+3)
Skills Performance +5, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal, Halfling, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Don Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries warhammers. He wears a colorful flower in his black hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Always inclined to offer people food he seems plenty friendly. He invites people to come help in his community garden.

History: Don was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Insane. Bonds: Attractive. Occupation: Blacksmith

Voice: Italian accent

Attributes [hide]

Don Barclay, Male Human Fighter 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 63 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)14 (+2) 13 (+1)7 (-2)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Eye agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a simple tan robe with white stripes complete with hood. He carries with him a set of lances, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his blonde hair. His half smiles and gray eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Henry fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He would like to get married and retire.

Ideals: Fighting, Persistence. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Spice Merchant

Voice: Hissing voice

Attributes [hide]

Henry Wellington, Male Human Fighter 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)18 (+4) 14 (+2)11 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Draconic, Aquan, Infernal, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 500 gp. Black pearl (400 gp). Moss agate (14 gp). 1 Small steel mirror.


Social Check DCs

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