Lewis Breeden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'4" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. His moppish white hair is in a traditional bowl cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Joker, Philantrophist. Bonds: Attractive, Poor. Occupation: Masseuse
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 8 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp. 1 Breastplate.
Clerebold Churchill, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His thin eyebrows rest above his beady hazel eyes.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Farmer business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Farmer work with an outfit from a few towns over. Farmer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Farmer.
Motivation: Expand his business.
Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Farmer
Voice: Nasally tone
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 40 pp.
Heward Vance, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: From birth he was tutored by a cruel and relentless mentor. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day
Ideals: Athletic. Flaws: Forgetful. Bonds: Mentor, Criminal record. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Jocelyn Altham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black armored body suit, with a simple violet line shooting up and back down. His hair is long and auburn with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He has gleaming, smiling gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.
History: Jocelyn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 200 gp.
Adelard Wallace, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a tan and blue handkerchief worn on his right side. He wears a small hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born in the south. While studying, he fell in love. They married and had a son. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion
Flaws: Antagonistic, Racist. Bonds: Attractive, Immigrant, In love, Family. Occupation: Slave Trader
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 4 (-3) | 7 (-2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 200 gp. Freshwater pearl (7 gp). 1 Masterwork Common Ranged Weapon.
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