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Advanced [show]


Gerald Upton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His hair is silver, silky, and of moderate length. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in the east his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Mortician, and he later adopted a second son.

Motivation: To reunite with his absent mother; and to be a knight again

Bonds: Attractive, Family, Job, Poor, Mentor. Occupation: Mortician

Voice: Hard of hearing, loud

Attributes [hide]

Gerald Upton, Male Human Fighter 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Sylvan, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. Rose (30 gp). Coral (50 gp).


Social Check DCs


Aldous Rowley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has moderate length blonde hair. His brown eyes dart from person to person to random spaces in the air.

Personality: A deeply religious man he believes everything happens for a reason. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Shoemaker business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants revenge against dire rats; and he has a rivalry with the church that dominates his actions

Bonds: Religious, Criminal record, Job, Rich, Enemies. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Aldous Rowley, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Halfling
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Thomas Charlton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in a clean white cloak covering his clean studded leather, and is pretty ugly. He wears his white hair up. He has several tiny ruby earrings on each ear.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a very good compulsive liar and kleptomaniac.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with lycanthropy at a very young age, Thomas has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Thomas Charlton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1400 sp.


Social Check DCs


Lance Holton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a worn and beaten armor. He has a silver handlebar mustache and slicked back silver hair. He is baby faced.

Personality: He is happy with his job as a Mortician. He turns his eye from what people do, preferring to live and let live. He is lazy, self-centered, vain, and jealous.

History: Lance was born in the west. At a young age he loved to build and create. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Mortician.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Persistence, Logical. Flaws: Selfish, Fearful. Bonds: Job. Occupation: Mortician

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Holton, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 12 (+1)9 (-1) 14 (+2)11 (+0)
Skills Insight +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Chain shirt. 1 Darkwood Buckler.


Social Check DCs


Gunter Gentry, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a white coat over a brown low-cut shirt, and a deerstalker hat upon his head. He is an epitome of beauty. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gunter was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He struck the Stylist job and began his own company from there.

Motivation: Retire the richest man in the north; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Family, Job. Occupation: Stylist

Voice: Scandinavian accent

Attributes [hide]

Gunter Gentry, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)15 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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