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Hubert Barney, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a brown poncho over his likewise colored trousers and shirt. His brown hair has been sun bleached extensively. His gray eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His father took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: Revenge; and an old rival family wants him found

Bonds: Enemies, Has a crush, Adventurer, Family, Nature. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Hubert Barney, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)14 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Stealth +5
Senses Passive Perception 8
Languages Common, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Rolf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He has a white handlebar mustache and slicked back white hair. His green eyes lackadaisically let the world flow into them.

Personality: He never swears and excessively uses polite adverbs when speaking. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Rolf studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often.

Ideals: Athletic, Optimist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Hunter

Voice: Switch between two voices

Attributes [hide]

Rolf Wedgwood, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 13 (+1)16 (+3)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: Alexandrite (400 gp). Freshwater pearl (16 gp).


Social Check DCs


Heward Atherton, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in an above average manner, he is not a threatening figure. His hair is long and chestnut with streaks of blonde, and is pulled back with small white clips. His beard is blonde, braided, and well cared for. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a giants raid, leaving Heward alone in the world. After a stint in an orphanage, he was adopted. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants revenge against giants; and many giants want him driven away

Ideals: Justice. Flaws: Sensitive. Bonds: Attractive, Religious, Enemies. Occupation: Priest

Voice: Loud with bravado

Attributes [hide]

Heward Atherton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 7 (-2)13 (+1) 6 (-2)17 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Richard Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side. He has a slight overbite and is overall scrawny. His blonde hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast island. His divine abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: A deep hatred of gnolls; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Emotional. Bonds: Nature, Family, Enemies. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Richard Hornsby, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 11 (+0)15 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 16000 sp. 1 Minor magic item.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a large grey jacket. His skin is also unnaturally pale. With a patchy white beard and wild white hair. He wears round tiny glasses practically rammed into his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Secretive. Bonds: Family, Religious, Criminal record. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Shirley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 15 (+2)17 (+3)
Skills Intimidation +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp.


Social Check DCs

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