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NPC Generator

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Advanced [show]


Arnold Preston, Male Human [Permalink]

Personal [hide]

Description: This man wears rags and sports a simple walking cane. He is muscular with a powerful set of arms. He has dyed his greying golden hair a little too much giving a sharp golden color. His eyes are gray and beady.

Personality: He is irascible and easily irritated. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. His father was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arnold fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Fighting. Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor. Occupation: Tailor

Voice: American accent

Attributes [hide]

Arnold Preston, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)11 (+0) 15 (+2)6 (-2)
Skills Perception +4, Performance +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


William Adley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears brown cloth garments or leather armor and is in decent physical shape. He wears his silver hair up. He is very pretty but has cold, dead eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy and tries to find solutions quickly.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Carter.

Motivation: He is terrified, and will act out of fear; and to find somewhere to settle down

Flaws: Lazy, Mundane, Fearful. Bonds: Attractive, Job. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

William Adley, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)10 (+0) 13 (+1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Blyth, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a white collared shirt and black pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Cocky and sure of himself, he believes he is the best Shoemaker born in the past three hundred years. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Marshal, but he got bored and became a Shoemaker. He has drifted from career to career and currently works as a Shoemaker.

Motivation: Expand his business; and to be a marshal again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Job, Military. Occupation: Shoemaker

Voice: German accent

Attributes [hide]

Shane Blyth, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 13 (+1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 80 pp.


Social Check DCs


Theodoric Bristol, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His red hair is smooth and relatively long. His eyes are blue and catlike.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. A freak accident while working with his Dilettante father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Retire the richest man in the north.

Ideals: Entrepeneur. Flaws: Insomniac, Disease. Bonds: Enemies. Occupation: Server

Voice: Can't modulate volume

Attributes [hide]

Theodoric Bristol, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)18 (+4) 13 (+1)15 (+2)
Skills History +6, Performance +4
Senses Passive Perception 11
Languages Common, Terran, Druidic, Goblin, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Cory Graeme, Male Human [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears many layers of old clothing at all times. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Cory grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: He feels that his past leaves him morally obligated to help.

Flaws: Ugly, Antagonistic. Bonds: Poor, Mentor, Adventurer, Criminal record. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Cory Graeme, Male Human Fighter 4
Medium (6'1") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 17 (+3)11 (+0) 13 (+1)10 (+0)
Skills Religion +2, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: Rock crystal (60 gp). Jasper (60 gp). Eye agate (14 gp). Hematite (14 gp).


Social Check DCs

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