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NPC Generator

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Advanced [show]


Kody Gentry, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'4" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His auburn hair is thinning but still full. His gray eyes are slightly larger than normal.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Roofer profession.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He inherited the family business which he has now maintained for 10 years.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Artistic. Bonds: Attractive, Job. Occupation: Stableman

Voice: Pronounces O like U

Attributes [hide]

Kody Gentry, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 38000 sp.


Social Check DCs


John Preston, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Joker. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

John Preston, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)12 (+1) 8 (-1)8 (-1)
Skills Investigation +3, Survival +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 10 pp. Hematite (13 gp). Zircon (40 gp). 1 Half-Plate.


Social Check DCs


Dean Riley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown vest and prefers yellow and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Flaws: Ugly, Shy, Addict. Bonds: Immigrant. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Dean Riley, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 15 (+2)17 (+3)
Skills Insight +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Darkwood Buckler.


Social Check DCs


Don Graham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His blonde hair is cut short with large spiked bangs in the front. He has gray eyes.

Personality: Eccentric and domineering, Don will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Merchant

Voice: Jittery and nervous

Attributes [hide]

Don Graham, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 17 (+3)4 (-3)
Skills Intimidation -1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. Aquamarine (200 gp). 1 Minor magic item.


Social Check DCs


Thomas Reed, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white wide-brimmed hat and white clothes. He has done his best to style his black hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He invites people to come help in his community garden.

History: He got into the Sculptor business at a young age. Through the years after Thomas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Thomas's mother didn't care for him much, and the feeling was mutual. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Ideals: Passionate, Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Thomas Reed, Male Human Fighter 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 400 gp.


Social Check DCs

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