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Advanced [show]


Patrick Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, but even with his fine clothing he looks run-down. His hair is long and silver with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His eyes are gray and catlike.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: To reunite with his absent father; and to share knowledge with the world

Ideals: Impeccable, Logical. Bonds: Military, Adventurer, Family. Occupation: Gardener

Voice: Timid voice

Attributes [hide]

Patrick Marleigh, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)8 (-1) 14 (+2)10 (+0)
Skills Acrobatics +1, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Hubert Churchill, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy white suit. He wears a deerstalker hat to hide his balding. He has blue eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a desert tribe. Like his mother and his sister before him, after school he went straight into learning to become a Actor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and expand his business

Ideals: Justice. Bonds: Attractive, Job, Nature, Adventurer, Debt. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Hubert Churchill, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)11 (+0) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adelard Badger, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Adelard took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined, Gifted. Flaws: Insomniac, Disease. Bonds: Criminal record. Occupation: Mason

Voice: Whispers

Attributes [hide]

Adelard Badger, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 7 (-2)12 (+1)
Skills Investigation +3, Medicine +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Trey Burton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His hair is golden and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Trey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Animal Trainer and found it very stressful. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Expand his business.

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Immigrant, Job. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Trey Burton, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Religion +5, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Draconic, Goblin, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp. A small bag of saffron. (20 gp). A pair of silk slippers encrusted with tiny pearls. (70 gp). A miniature golden chest with tiny emeralds lining the top (70 gp).


Social Check DCs


Ernest Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He has a moderate pudge and is not very fit. He wears a top hat to cover his moderate length golden hair. His eyes, though not visible through his cowl, are violet.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He receives visions of the future at random moments

History: Born in the north to a Cook, Ernest learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Weaver; and further expansion of business

Ideals: Extrovert, Gifted. Bonds: Job, Has a crush. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Ernest Lindsay, Male Human Fighter 3
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 5 (-3)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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