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NPC Generator

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Advanced [show]


Bernard Graham, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries a battered morningstar and tarnished trident as well. He sports a flattop hair cut. His eyes are likewise green.

Personality: Bernard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was an apprentice working in his father's forge. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and a need for knowledge about a nearby landmark

Ideals: Fighting, Extrovert, Entrepeneur. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Bernard Graham, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 7 (-2)12 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Ernest Wakefield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing blue shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His hair is long and auburn with streaks of white, and is pulled back with small blue clips. His beard is white, braided, and well cared for. He has blue eyes and a blue hat with a white feather.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Mentor. Occupation: Healer

Voice: Laughs frequently while speaking

Attributes [hide]

Ernest Wakefield, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)10 (+0) 17 (+3)8 (-1)
Skills Animal Handling +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Godfrey Acton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a red costume with the symbols of death on his torso. He is bald on top and has large silver tufts of hair around his ears. He has several tiny emerald earrings on each ear.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. Some 7 years later his spouse died after the birth of his son. Heartbroken, Godfrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Money/treasure; and he is greedy

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, In love. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Godfrey Acton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)16 (+3) 14 (+2)13 (+1)
Skills History +5, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Bernard Leighton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man very much looks the part of a Cartwright. His hair is auburn, silky, and of moderate length. His eyes, though not visible through his cowl, are hazel.

Personality: Aggressive, abrasive, and angry, Bernard embodies much of what other species detest in the Humans. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He then took over the family business and is one of the better Cartwright for hire.

Motivation: He is unsatisfied with his job; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Job, Poor, Attractive, Criminal record. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Bernard Leighton, Male Human Fighter 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Medicine +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp.


Social Check DCs


William Ogden, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is generally well dressed albeit a few years behind the times. His auburn hair is lengthy. His eyes are violet and catlike.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy. Bonds: Attractive, Criminal record, Rich, Enemies. Occupation: Actor

Voice: Soft and mumbly

Attributes [hide]

William Ogden, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)15 (+2) 10 (+0)16 (+3)
Skills Athletics +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5

Possessions: 200 gp. Aquamarine (700 gp). Sardonyx (30 gp). Smoky quartz (30 gp). Red-brown spinel (160 gp).


Social Check DCs

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