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NPC Generator

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Advanced [show]


Conrad Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple tan robe with black stripes complete with hood and is in decent physical shape. He has no hair. He has gray eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a brothel owner, Conrad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Miller and found it very stressful. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Flaws: Ugly, Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Conrad Kenley, Male Human Fighter 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Animal Handling +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp. 1 Masterwork Common Melee.


Social Check DCs


Gerard Van Es, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing colorful clothing, dressed as a Locksmith. He is tall, broad shouldered and powerfully built. He has a blonde handlebar mustache and slicked back blonde hair. He has a tattooed face.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Gerard was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Flaws: Secretive. Bonds: Family, Attractive. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Gerard Van Es, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)10 (+0) 7 (-2)11 (+0)
Skills Arcana +2, Intimidation +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2700 sp. 4 Tanglefoot bags. 2 Holy water.


Social Check DCs


Richard Pickering, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is renowned for his bright green suits and hats. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised in a mountains tribe. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He became a Bather soon after.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Gifted. Flaws: Emotional, Mundane. Bonds: Attractive, Nature, Job. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Richard Pickering, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +6, Performance +1
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Miles Berkeley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears brown leather gloves, a brown jacket, and tight pants. His auburn hair is lengthy and is close to two feet long. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born in the east to a Mason, Miles learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and further expansion of business

Flaws: Antagonistic, Impulsive. Bonds: Job, Adventurer. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Miles Berkeley, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 13 (+1)7 (-2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Wymar Brixton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears rags and sports a simple walking cane. His red hair is long and unkept. He has brown eyes and a white hat with a grey feather.

Personality: He is mildly Human supremacist, though he does not identify as such. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Wymar studied abroad. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, In love, Adventurer. Occupation: Hunter

Voice: Slow speaker

Attributes [hide]

Wymar Brixton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 80 pp. Malachite (14 gp). Black star sapphire (600 gp).


Social Check DCs

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