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NPC Generator

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Advanced [show]


Anthony Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He wears a Stetson hat to cover his moderate length red hair. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Further he is a bit of a stoner and is frequently out of it.

History: He was born at the edge of vast plains. His mother was a mechanic, and taught him how to fix just about anything. He's since become an addict/alcoholic.

Motivation: He's repulsed by the PC; and to clean up the streets

Ideals: Persistence. Flaws: Ugly, Antagonistic, Addict. Bonds: Nature. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Anthony Rayden, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)12 (+1) 6 (-2)10 (+0)
Skills Animal Handling +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Hematite (15 gp). Sard (30 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Gunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a faded coat and loose pants complete with wide-brimmed hat. He has a long golden beard with little hanging trinkets. His half smiles and violet eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Carpenter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Gunter Sheldon, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Breastplate. 1 Darkwood Buckler.


Social Check DCs


Theodoric Abram, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is kept up in a ponytail inside a Stetson hat. He has gleaming, smiling brown eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Theodoric was raised in a hard working conservative environment. A gifted student he started as a Body Guard, but he got bored and became a Seamstress. Days after completing his studies, news broke out that his hometown was attacked by goblins. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Joker, Philantrophist. Flaws: Mundane. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Pronounces O like U

Attributes [hide]

Theodoric Abram, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 8 (-1)14 (+2)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Abyssal, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His brown hair is braided into rings. His eyes are violet and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also has developed a complete distrust of the Gardener profession.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he'd like to take his coworkers down a peg

Flaws: Ugly, PTSD. Bonds: Nature, Job, Rich. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Tim Royston, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)9 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Zircon (60 gp). Citrine (60 gp). 1 Minor magic item.


Social Check DCs


Everard Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of strength on his torso. He carries with him a set of clubs on his belt, each one with a aquamarine on the hilt. His hair, while still mostly chestnut, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 7 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Spy.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Fighting. Flaws: Shy. Bonds: Guardian, Immigrant, Job. Occupation: Spy

Voice: Speaks through clenched teeth

Attributes [hide]

Everard Dalton, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)7 (-2) 3 (-4)8 (-1)
Skills Medicine -2, Performance +1
Senses Passive Perception 6
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 900 sp. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs

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