Kody Blakely, Male Human [Permalink]
Personal [hide]
Description: This man has a large yellow mantle and cape that has been intricately interwoven into his tan robe, and sports empty pouches on his belt. His golden hair is greasy and uncared for. He has a tattooed face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Further he is a bit of a stoner and is frequently out of it.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Addict. Bonds: Immigrant. Occupation: Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Dustin Middleton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a violet armored body suit, with a simple green line shooting up and back down. He has moderate length black hair. His blue eyes have a joyful gleam in them most of the time.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Dustin studied abroad. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted martial powers by his dying sister.
Motivation: Many gnolls want him driven away; and his name or reputation has been wronged in the past by gnolls, and he desires to right it
Ideals: Passionate, Gifted. Bonds: Enemies, Debt. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Infernal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 200 gp.
Anselm Barlow, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears baggy blue pantaloons and a white scarf. His brown hair is lengthy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He always tries to repair and not replace. It was this mentality that drove him into the Bowyer business.
History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him
Ideals: Persistence, Entrepeneur, Impeccable. Flaws: Terse. Bonds: Criminal record. Occupation: Bowyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 14 (+2) | 5 (-3) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
Robert Asheton, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He carries with him a set of clubs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His eyes are brown and catlike.
Personality: Robert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in a small mountains village. His mother was a soldier and died while he was still young. Robert was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Extrovert. Bonds: Rich, Nature, Military. Occupation: Barber
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 10 (+0) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Celestial, Terran
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +5
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Aldous Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair, while still mostly silver, has prominent grey streaks. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also hits on women, regardless of circumstances.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Brilliant and gifted he never wanted to apply himself. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Bonds: Attractive, Has a crush, Slave, Adventurer, Rich. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). 1 Climber’s kit.
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Their contribution stands as a beacon of hope for all adventurers!