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NPC Generator

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Advanced [show]


Henry Appleton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He keeps his long golden hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear; and wants to work out more often

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Appleton, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 6 (-2)15 (+2)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 8
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Graham, Male Human [Permalink]

Personal [hide]

Description: He wears a tan cloak and cross-gartered red stockings. He wears a top hat to cover his moderate length black hair. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Richard wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, In love, Military. Occupation: Ploughman

Voice: Australian accent

Attributes [hide]

Richard Graham, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. Tiger eye turquoise (12 gp). Brown-green garnet (60 gp).


Social Check DCs


Ralf Winterbourne, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with feathered hat. His black hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born at the edge of vast plains. His mother took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Ralf Winterbourne, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Solid gold idol (500 gp).


Social Check DCs


Ernest Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. He carries a battered bow and tarnished pickaxe as well. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Ernest Ainsworth, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 200 gp.


Social Check DCs


John Chatham, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. He has a small bristly mustache and wavy auburn hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Baker first and foremost. He believes firmly that knowledge should be universal. He does not trust anyone and sleeps with one eye open.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has achieved small success as a Baker.

Motivation: Further expansion of business.

Flaws: Addict, Insomniac. Bonds: Job, Poor, Adventurer. Occupation: Baker

Voice: Voice breaks

Attributes [hide]

John Chatham, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Intimidation +1, Stealth +0
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: Coral (110 gp). 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Healer’s kit.


Social Check DCs

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