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NPC Generator

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Advanced [show]


Richard Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has auburn hair. He has a dull look in his brown eyes.

Personality: Always inclined to offer people food he seems plenty friendly. He is a ruthless business man, a trait he acquired from his mother.

History: His father raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: To protect his home; and he's in love

Ideals: Philantrophist, Entrepeneur. Bonds: Nature, Has a crush, Guardian. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Richard Hamilton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)15 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Dean Rayden, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a red handlebar mustache and slicked back red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: He was born to loving parents in a slum to the east. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted druidic powers by his dying sister.

Motivation: Wants his loneliness to end; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive. Occupation: Weaver

Voice: Squeaky

Attributes [hide]

Dean Rayden, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 11 (+0)15 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Bentham, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a butterfly on it. His brown hair is cut short with large spiked bangs in the front. His eyes are hazel and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Roger hails from a village terrorized by goblins. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: Money/treasure; and he wants revenge against goblins

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Enemies, Rich. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Roger Bentham, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Adam Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with green stripes complete with hood. He carries with him a set of ceremonial daggers, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His white hair has been sun bleached extensively. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Miller

Voice: Breathy voice

Attributes [hide]

Adam Denholm, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee -2 / 1d10-4, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Brown-green garnet (110 gp). Amber (110 gp). 4 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Geoffrey Hastings, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He wears suspenders and black workpants. His shirt is green, and he wears a heavy black leather apron most of the time. His white hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with finding treasure.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: A strong sense of loyalty to Human people; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Racist. Bonds: Adventurer, Poor, Job. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Geoffrey Hastings, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Giant, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 19000 cp. Silver comb with moonstones (600 gp). 1 Small steel mirror. 1 Silk rope. 1 Silk rope.


Social Check DCs

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