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Advanced [show]


Gerard Wade, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. His eyes are a pleasant brown.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Justice. Bonds: Attractive, Criminal record, Slave, Adventurer. Occupation: Miller

Voice: Scandinavian accent

Attributes [hide]

Gerard Wade, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)14 (+2) 6 (-2)17 (+3)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 8
Languages Common, Ignan, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Zircon (30 gp).


Social Check DCs


Guy Abram, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean blue cloak covering his clean studded leather. His red hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Guy was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Guy's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Military, Religious. Occupation: Masseuse

Voice: Ums and uhs a lot

Attributes [hide]

Guy Abram, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 11 (+0)18 (+4)
Skills Animal Handling +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Heward Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears a white costume with the symbols of strength on his torso. He carries a battered spear and tarnished bow as well. He sports a flattop hair cut. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Justice, Entrepeneur. Bonds: Religious, Enemies. Occupation: Mortician

Voice: Can't modulate volume

Attributes [hide]

Heward Tindall, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 8
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Clerebold Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. He is baby faced.

Personality: Aggressive, abrasive, and angry, Clerebold embodies much of what other species detest in the Humans. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Flaws: Antagonistic, Ugly, PTSD. Bonds: Job, Military. Occupation: Unemployed

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Palomarez, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 15 (+2)8 (-1)
Skills Acrobatics +4, Deception +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Bristol, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and wears a white coat over a black low-cut shirt, and a wide-brimmed hat upon his head. His long red hair is drawn into a two foot long braid. His eyes are green and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As long as the job gets done he does not care how it got done.

History: A powerful wizard made him what he is. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Professionalism, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Bookbinder

Voice: Forgets to breathe while speaking

Attributes [hide]

Ernest Bristol, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Deception +2, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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