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Advanced [show]


Robert Wade, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of death around his neck, and a hammer on his belt. He is portly but not overly obese. His top hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Robert hails from a village terrorized by brigands. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Since then, he has sought to make the best of life.

Motivation: Someone believes him a fraud; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Body Guard

Voice: Loud with bravado

Attributes [hide]

Robert Wade, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Kody Barlow, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is wearing the road beaten gear of a warrior. His hair is greying and his face has many wrinkles. He has several tiny jet earrings on each ear.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Kody was born the youngest of three triplets. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: Find a way to reverse the transformation of his sister; and regain custody of his daughter

Ideals: Fighting. Flaws: Emotional, Impulsive. Bonds: Rich, Family, Military. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Kody Barlow, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)6 (-2) 12 (+1)15 (+2)
Skills Performance +4, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lewis Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears bulky blue painted plate armor. He has a hunchback. He is bald on top and has large blonde tufts of hair around his ears. His eyes are gray and beady.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Lewis lived on a farm with his father, near the main road leading to a nearby town. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Criminal record. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Lewis Gladstone, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)12 (+1) 8 (-1)16 (+3)
Skills Animal Handling +1, Performance +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large red jacket. His golden hair is unkempt and raggedy. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He moved from fad to fad and when he turned 15 he discovered poetry. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To reunite with his absent mother; and wants to raise his children well

Ideals: Impeccable, Gifted, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Dyer

Voice: Gruff and masculine

Attributes [hide]

Percival Gentry, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Oakley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a well pressed and immaculate suit (or dress), marred by teas. His golden hair is still thick. This green eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Adventurer, Religious. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Arnold Oakley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)16 (+3) 15 (+2)5 (-3)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5

Possessions: 19000 cp. 1 Half-Plate.


Social Check DCs

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