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NPC Generator

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Advanced [show]


Simon Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear brown pants and tee shirts. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Impulsive. Bonds: Job. Occupation: Mayor

Voice: Aggressive tone

Attributes [hide]

Simon Stanton, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 7 (-2)15 (+2) 11 (+0)7 (-2)
Skills Intimidation +0, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Peyton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears a feathered hat to cover his moderate length white hair. He has gleaming, smiling gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Logical. Flaws: Greedy, Impulsive. Bonds: Rich, Attractive. Occupation: Performer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Arnold Peyton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)12 (+1)
Skills Medicine +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 2 Tanglefoot bags. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Adelard Garrick, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears yellow trousers with blue and green striped suspenders. He wears various colorful collared shirts. His moppish brown hair is in a traditional bowl cut. He has a tattooed face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments

History: Born in the east his family was never financially stable. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Artistic. Bonds: Poor. Occupation: Bellfounder

Voice: Deep voice with rolling R's

Attributes [hide]

Adelard Garrick, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)8 (-1) 9 (-1)9 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Blue quartz (14 gp). Hematite (14 gp). Citrine (40 gp).


Social Check DCs


Bertram Marley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look and is in decent physical shape. His white hair is smooth and relatively long. He has a dull look in his gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is frequently practicing swordplay.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent mother; and to unite with his brother

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Military, Family. Occupation: Body Guard

Voice: Jamaican accent

Attributes [hide]

Bertram Marley, Male Human Fighter 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Robert Harlan, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet leather gloves, a violet jacket, and tight pants. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His eyes are gray and he is always smoking a pipe.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Courier, his mother struggled to pay the bills. After coming to the age of reason, Robert took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Immigrant, Attractive, Family, Poor. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Robert Harlan, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 15 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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