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NPC Generator

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Advanced [show]


Odo Bradford, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His long silver hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of eastern immigrants he idolized his mother. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Bonds: Enemies, Immigrant. Occupation: Server

Voice: Irish accent

Attributes [hide]

Odo Bradford, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1500 sp.


Social Check DCs


Trey Snape, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear green pants and tee shirts. He is bald on top and has large auburn tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was raised in a white middle class family as the only child. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Ugly, Impulsive, Mundane. Bonds: Family. Occupation: Brewer

Voice: Speaks with lips pursed

Attributes [hide]

Trey Snape, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)8 (-1) 14 (+2)8 (-1)
Skills Insight +4, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Randal Wesley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest and prefers green and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He has no hair. His gray eyes dart from person to person.

Personality: He is witty, but his monotone delivery comes off as unnerving He also hits on women, regardless of circumstances.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he would like to get married and retire

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Nature. Occupation: Barrister

Voice: Complex vocabulary, royal

Attributes [hide]

Randal Wesley, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, Stealth +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Ernest Graeme, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy blue pantaloons and a grey scarf. His red hair is long and unkept. His brown eyes peer out from beneath his wide-brimmed blue hat.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: Born in the north his family was never financially stable. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Bowyer soon after.

Motivation: He loathes his own lifestyle; and he is wracked by social anxiety

Ideals: Professionalism. Flaws: Ugly, Depressed, Fearful. Bonds: Poor. Occupation: Bowyer

Voice: American accent

Attributes [hide]

Ernest Graeme, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Athletics +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Simon Tinley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue leather gloves, a blue jacket, and tight pants. His brown hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is almost excessively polite to everyone, even when angry. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a orcs raid, leaving Simon alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Philantrophist, Gifted. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Simon Tinley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Animal Handling +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: Just what you see.


Social Check DCs

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