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NPC Generator

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Advanced [show]


John Barclay, Male Human [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. His chestnut hair is lengthy and is close to two feet long. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north, but his parents moved at a very young age to the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying brother.

Motivation: Human compassion.

Ideals: Gifted, Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

John Barclay, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Athletics +0, Deception +3
Senses Passive Perception 12
Languages Common, Giant, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Anselm Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with green highlights, and long brown pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is red and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of northern immigrants he idolized his mother. A gifted student he started as a Map Maker, but he got bored and became a Detective. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and sabotage a competitor

Flaws: Insane, Antagonistic, Ugly, Impulsive. Bonds: Job, Immigrant. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Anselm Spalding, Male Human Fighter 4
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)13 (+1) 7 (-2)10 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Coombs, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears tattered old clothes. He has a hunchback. He has done his best to style his auburn hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to end his boredom

Ideals: Artistic. Flaws: Ugly, Insomniac, Mundane, Fearful. Occupation: Apothecary

Voice: Deep voice with rolling R's

Attributes [hide]

Gunter Coombs, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 16 (+3)17 (+3)
Skills Arcana +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Blue star sapphire (900 gp). Carnelian (60 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Shelby, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Crown-heir uniform. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is still thick. He wears an eyepatch.

Personality: Frederick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal singing training, and achieved minor success. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Shelby, Male Human Fighter 4
Medium (6'0") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 13 (+1)8 (-1)
Skills Animal Handling +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. Onyx (60 gp). Aquamarine (800 gp). Rose (60 gp). Silver pearl (110 gp).


Social Check DCs


Gomory Darlington, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears light armors faded through time and improper care. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and an old rival family wants him found

Flaws: Shy. Bonds: Family, Poor, Military. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Gomory Darlington, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)11 (+0) 6 (-2)13 (+1)
Skills Animal Handling +0, Arcana +2
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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