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Advanced [show]


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. His hair is short and silver. He has hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the east. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Athletic. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Rolf Willoughby, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. Golden pearl (120 gp). Pink pearl (120 gp). Eye agate (6 gp).


Social Check DCs


Simon Winthrop, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. With a patchy chestnut beard and wild chestnut hair. His eyes are likewise green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and to be a mason again

Ideals: Justice. Bonds: Rich, Job, Religious, Mentor. Occupation: Servant

Voice: Soft and mumbly

Attributes [hide]

Simon Winthrop, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 100 gp. A pair of silk slippers encrusted with tiny pearls. (60 gp). Silver comb with moonstones (600 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Morton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a blue vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has moderate length brown hair. This violet eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered music. He has drifted from career to career and currently works as a Roofer.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he wants revenge against dire rats

Ideals: Artistic. Bonds: Attractive, Enemies, Military, Job. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Trym Morton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 11 (+0)12 (+1) 13 (+1)8 (-1)
Skills Persuasion +1, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Drogo Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears light armors faded through time and improper care. He wears a broad hat to cover his moderate length silver hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also has developed a complete distrust of the Assassin profession.

History: He was born in the east, but his parents moved at a very young age to the south. A gifted student he started as a Assassin, but he got bored and became a Jeweler. He tends to his Jeweler job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Depressed. Bonds: Immigrant, Attractive, Job. Occupation: Jeweler

Voice: Hissing voice

Attributes [hide]

Drogo Melancon, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Springfield, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male likes to wear ponchos typically of a light grey in addition to tight pants. He is tall, broad shouldered and powerfully built. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gifted from a young age, Alex studied abroad. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Immigrant. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Alex Springfield, Male Human Fighter 4
Medium (6'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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