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NPC Generator

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Advanced [show]


Peter Lindsey, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears tight fitting clothing which further accentuates his frame. He has moderate length chestnut hair. His half smiles and brown eyes are beguiling and draw you in.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Peter was born with his father's beautiful face. His father was a soldier and died while he was still young. Peter was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Healer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Peter Lindsey, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 12 (+1)7 (-2)
Skills Deception +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Magnifying glass. 1 Bullseye lantern. 1 Disguise kit.


Social Check DCs


Thomas Alston, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a white vest and prefers yellow and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by chocolates. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a ruthless business man, a trait he acquired from his mother.

History: Thomas was born in the south. At a young age he loved to build and create. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is a bit of a kleptomaniac; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Persistence. Flaws: Ugly, Depressed. Bonds: Criminal record. Occupation: Tailor

Voice: Soothing and warm

Attributes [hide]

Thomas Alston, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 8 (-1)14 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Rich purple corundum (900 gp).


Social Check DCs


Tim Vance, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in brown turtlenecks beneath a grey coat with black slacks. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He has blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is obsessed with a lost civilization.

History: Sold as a small child to a slaver, Tim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He doesn't get along with people that don't share his tastes; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Mentor, Military. Occupation: Ruler

Voice: Speaks with squeezed throat

Attributes [hide]

Tim Vance, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)9 (-1) 11 (+0)5 (-3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. Black star sapphire (800 gp). Hematite (14 gp). Deep blue spinel (600 gp).


Social Check DCs


Geoffrey Washington, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is tall, broad shouldered and powerfully built. He has wavy black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and his relatives are trying to arrange a marriage

Ideals: Disciplined. Bonds: Rich, Family, Religious, Nature. Occupation: Layabout

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Washington, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10000 cp.


Social Check DCs


Henry Charlton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a brown Stetson hat and brown clothes. His whole body is exceptionally muscular. His chestnut hair and beard is wavy and long. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has always had a great fascination with Human culture. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Artistic. Flaws: Racist. Bonds: Immigrant, Attractive, Slave, Nature. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Charlton, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: 5000 cp. Banded agate (12 gp). Red-brown spinel (160 gp). Blue quartz (12 gp). 1 Breastplate. 1 Darkwood Buckler. 1 Breastplate.


Social Check DCs

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