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NPC Generator

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Advanced [show]


Thomas Willoughby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears his hair in dreadlocks. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Athletic. Flaws: Ugly, Greedy. Bonds: Slave, Poor. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Thomas Willoughby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 12 (+1)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1700 sp. 1 Hourglass. 1 Silk rope. 1 Small steel mirror.


Social Check DCs


Henry Digby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bald on top and has large blonde tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He comes from a rich eastern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Immigrant. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Henry Digby, Male Human Fighter 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 40000 cp. Violet garnet (1500 gp).


Social Check DCs


Justin Whitby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a pastel collared shirt and black pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He was granted martial powers by his dying sister.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Criminal record, Nature. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Justin Whitby, Male Human Fighter 4
Medium (5'7") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)12 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing a long, violet cloak. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. A true patriot, Balimaar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Like his father and his sister before him, after school he went straight into learning to become a Fortune-teller. He ran away from his former home and has been making his living as a Fortune-teller for the past few years.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by his family; and he is unsatisfied with his job

Ideals: Justice. Bonds: Attractive, Military, Poor, Job, Family. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Balimaar Sheldon, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills Athletics +3, Deception +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: 200 gp. Obsidian (16 gp). Alexandrite (800 gp).


Social Check DCs


Hugh Staurheim, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends

Bonds: Criminal record, Adventurer, Rich, In love. Occupation: Hunter

Voice: Can't modulate volume

Attributes [hide]

Hugh Staurheim, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. 1 Masterwork Thieves’ tools.


Social Check DCs

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