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NPC Generator

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Advanced [show]


Richard Holton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears an entirely black suit with blue socks and a vest with buckled shoes. He sports a long brown beard, and similarly colored long hair. He has several tiny opal earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west, but his parents moved at a very young age to the east. From his teen years he was always beautiful and desirable, so people have always doted on him. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Joker, Justice. Bonds: Rich, Immigrant, Attractive. Occupation: Beggar

Voice: Scandinavian accent

Attributes [hide]

Richard Holton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Solomon Home, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. He has moderate length silver hair. His eyes, though not visible through his cowl, are gray.

Personality: Eccentric and domineering, Solomon will drive conversation. The war was a terrible time for him, and Solomon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: The child of a Barber, who enjoyed hunting, Solomon was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Entrepeneur. Flaws: Depressed. Bonds: Military, Nature. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Solomon Home, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +2, Animal Handling +0
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 90 pp.


Social Check DCs


Arnold Milton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports blue clothing, slightly heavier than average wear. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born at the edge of vast island. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sculptor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and seeks redemption

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Criminal record. Occupation: Sculptor

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Milton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. Moonstone (70 gp). Lapis lazuli (6 gp). Moonstone (70 gp).


Social Check DCs


Manfred Hornsby, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a blue suit, white shirt, and blue tie. He is muscular with a powerful set of arms. His head has been shaved. He has several tiny emerald earrings on each ear.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the west to a Apothecary, Manfred learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Apothecary. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Bellfounder again.

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Apothecary

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Hornsby, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 15 (+2)6 (-2)
Skills Athletics +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 30 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Frederick England, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull white iron scale mail. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is thinning but still full. He has green eyes.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's since become an addict/alcoholic.

Motivation: His religion dominates his actions; and to unite with his sister

Flaws: Addict. Bonds: Job, Family, Rich, Religious. Occupation: Sellsword

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick England, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 8 (-1)17 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 15000 cp.


Social Check DCs

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