Hunter Everly, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He sports tan clothing, slightly heavier than average wear. He keeps his long chestnut hair kept up in a rat tail. His amber eyes lackadaisically let the world flow into them.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has a rivalry with the Church that dominates his actions; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Cynical. Bonds: Rich, In love, Religious. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Druidic, Orc, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Alexandrite (700 gp).
Gilbert Payton, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of his god on his torso. He has a penchant for wearing a ring with an oversized amber on his right hand. He sports a long blonde beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is calm most of the time but flees social interaction. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He'd like to take his coworkers down a peg; and many goblins want him driven away
Flaws: Shy. Bonds: Rich, Enemies, Nature, Job. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Hubert Clifford, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He usually wears his blue robe and has his shield always slung over his shoulder. His auburn hair is lengthy. He wears crescent spectacles with a black brim.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Human compassion; and money/treasure
Ideals: Gifted, Entrepeneur. Flaws: Shy, Racist. Bonds: Rich. Occupation: Merchant
Voice: Soft and mumbly
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 4000 sp. 1 Banded mail. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.
Henry Altham, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear blue clothing when he does not wear armor, and carries monstrous two handed axes. He has moderate length white hair. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Scribe and found it very stressful. In the meantime he has taken over work as a Scribe and occasionally as a mercenary.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Fighting, Joker, Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Scribe
Voice: Soothing and warm
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Deep blue spinel (1000 gp). Jasper (70 gp). Zircon (70 gp). 1 Minor magic item.
Norman Blyth, Male Human [Permalink]
Personal [hide]
Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His fierce gray eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.
History: He was born to loving parents in a slum to the south. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Fletcher for hire.
Motivation: To be a Barber again; and balancing his hectic life and new fletcher responsibilities is difficult
Ideals: Disciplined, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Fletcher
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 12 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee -2 / 1d8-4, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
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