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NPC Generator

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Advanced [show]


Hugh Warwick, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting clothing which further accentuates his frame. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Eccentric and domineering, Hugh will drive conversation. He is afraid of women and trembles around them

History: His father raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Immigrant, Nature, Adventurer. Occupation: Scribe

Voice: Spits and sputters

Attributes [hide]

Hugh Warwick, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Orc
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4

Possessions: 900 sp. Chrysoprase (30 gp). Freshwater pearl (11 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Dean Adley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'8", this man wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his silver hair well, parting it to the right. His green unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He feels that his past leaves him morally obligated to help; and a rival would like him out of the picture

Flaws: Disease, Sensitive, Secretive. Bonds: Rich, Criminal record. Occupation: Shepherd

Voice: Spanish accent

Attributes [hide]

Dean Adley, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Athletics +5, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2500 sp. Violet garnet (600 gp).


Social Check DCs


Dustin Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of flails, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His red hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Dustin enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the south to a Blacksmith, Dustin learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Job, Religious. Occupation: Blacksmith

Voice: Whispers

Attributes [hide]

Dustin Melancon, Male Human Fighter 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)13 (+1) 8 (-1)16 (+3)
Skills Insight +1, Performance +5
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Randal Prescott, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a feathered hat to hide his balding. He has gray eyes and a white hat with a grey feather.

Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Gifted from a young age, Randal studied abroad. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Gifted. Bonds: Attractive, In love, Religious. Occupation: Tailor

Voice: Whispers

Attributes [hide]

Randal Prescott, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 9 (-1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 2400 sp. 3 Holy water. 3 Holy water.


Social Check DCs


Godfrey Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is typically in his Bounty Hunter uniform. His hair is chestnut and curly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. A gifted student he started as a Glassblower, but he got bored and became a Bounty Hunter. He struck the Bounty Hunter job and began his own company from there.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and sabotage a competitor

Ideals: Optimist. Flaws: Insane, Disease. Bonds: Job, Immigrant. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Godfrey Staurheim, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)17 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Giant, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 14000 cp.


Social Check DCs

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