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NPC Generator

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Advanced [show]


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally well dressed albeit a few years behind the times. With a patchy chestnut beard and wild chestnut hair. His eyes are hazel and he is always smoking a pipe.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Animals are drawn to him, and he is able to talk to them.

History: Born to a Guard, his father struggled to pay the bills. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Gifted. Bonds: Attractive, Criminal record, Poor. Occupation: Animal Trainer

Voice: Raspy

Attributes [hide]

Miles Reed, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)5 (-3) 6 (-2)14 (+2)
Skills Acrobatics +3, Intimidation +4
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 35000 sp.


Social Check DCs


Simon Thackeray, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears just a pastel suit. He wears his white hair up in a very large beehive style do. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He receives visions of the future at random moments

History: He was raised in a white middle class family as the only child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Simon Thackeray, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 50 pp. 1 Banded mail.


Social Check DCs


Kyle Upton, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Jeweler, and he perpetually has his quarterstaff ready. His red hair and beard is wavy and long. He wears a mask on his face.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: Kyle was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He now owns his own business.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Fighting, Passionate, Persistence. Flaws: Impulsive. Bonds: Job. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Kyle Upton, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)15 (+2) 9 (-1)12 (+1)
Skills Medicine +1, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Anthony Copeland, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and sports grey clothing, slightly heavier than average wear. His right leg appears badly burned and disfigured. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irascible and easily irritated. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has never given up on his dancing dream.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Military. Occupation: Dilettante

Voice: Hissing voice

Attributes [hide]

Anthony Copeland, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Performance +3, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Blue quartz (14 gp). Chrysoprase (20 gp).


Social Check DCs


Anselm Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and he perpetually has his sai ready. He keeps his brown hair in a pixie cut. He wears an eyepatch.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: He is a Lamia in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Anselm Brandon, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 13 (+1)16 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. White pearl (130 gp). Hematite (4 gp). Onyx (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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