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NPC Generator

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Advanced [show]


Henry Garfield, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a green coat over a blue low-cut shirt, and a deerstalker hat upon his head. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Henry lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: Wants to raise his children well; and an old rival family wants him found

Flaws: Ugly, Shy, Impulsive. Bonds: Family. Occupation: Stableman

Voice: Voice breaks

Attributes [hide]

Henry Garfield, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)9 (-1) 12 (+1)8 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Rolf Copeland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly auburn, has prominent grey streaks. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Rolf was born with his father's beautiful face. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive. Occupation: Tailor

Voice: Sighs a lot, exhausted

Attributes [hide]

Rolf Copeland, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 36000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: This eastern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His tied-back hair is white. He wears crescent spectacles with a black brim.

Personality: Cocky and sure of himself, he believes he is the best Crown-heir born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of eastern immigrants he idolized his mother. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and expand his business

Ideals: Logical. Bonds: Poor, Immigrant, Job, Criminal record. Occupation: Crown-heir

Voice: Hissing voice

Attributes [hide]

Tim Hastings, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kyle Shelby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He tend to wears goggles to shield his eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and he has money and likes to spend it

Flaws: Antagonistic. Bonds: Rich, Immigrant, Attractive, Criminal record. Occupation: Butcher

Voice: Voice breaks

Attributes [hide]

Kyle Shelby, Male Human Fighter 4
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 24000 sp.


Social Check DCs


Trym Coombs, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing a perfectly clean shirt and pair of pants. His white hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in the north his family was never financially stable. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Retire the richest man in the north; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Professionalism. Bonds: Attractive, Poor, Nature. Occupation: Seamstress

Voice: Eastern European accent

Attributes [hide]

Trym Coombs, Male Human Fighter 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)4 (-3) 10 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Iolite (30 gp). White pearl (40 gp). Hematite (13 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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