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NPC Generator

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Advanced [show]


Guy Richie, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a deerstalker hat to cover his moderate length silver hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Guy was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Wants to raise his children well; and to clean up the streets

Ideals: Athletic, Opinionated. Bonds: Attractive, Guardian, Family. Occupation: Carter

Voice: Soothing and warm

Attributes [hide]

Guy Richie, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Lance Kendall, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in earthy colors with a yellow and blue handkerchief worn on his right side. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is a hateful person. He taunts others and blames them for his problems. Around other people he will do his best to conceal his emotions and appear jolly.

History: Sold as a small child to a wizard, Lance was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic, Shy, PTSD. Bonds: Mentor. Occupation: Roofer

Voice: Middle-eastern accent

Attributes [hide]

Lance Kendall, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Insight +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 11000 cp. Amethyst (150 gp). Freshwater pearl (15 gp).


Social Check DCs


Gerald Darby, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is greying along the sides and has receded to reveal a widow's peak. His thin eyebrows rest above his beady green eyes.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy. Bonds: Rich. Occupation: Gardener

Voice: Squeaky

Attributes [hide]

Gerald Darby, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Chad Ashton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears bulky grey painted plate armor and is in decent physical shape. He wears his hair in dreadlocks. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is fixated on the number 37. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Sold as a small child to a necromancer, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Mentor, Family. Occupation: Guard

Voice: Creaky witch voice

Attributes [hide]

Chad Ashton, Male Human Fighter 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)10 (+0) 14 (+2)8 (-1)
Skills Athletics +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (700 gp).


Social Check DCs


Justin Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is generally shirtless and showing off his tattooed chest. His black hair is cut short. His face is covered beneath a completely black helmet.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his mother. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world; and he is greedy

Ideals: Optimist, Gifted, Fighting. Flaws: Impulsive. Bonds: Rich. Occupation: Jeweler

Voice: Tuts and clicks tongue

Attributes [hide]

Justin Birkenhead, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 7
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)5 (-3) 7 (-2)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 12
Languages Common, Aquan, Ignan
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +2

Possessions: 500 gp. Red spinel (160 gp). Onyx (20 gp).


Social Check DCs

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