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Advanced [show]


Miles Tinley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown vest and prefers tan and green shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. He has styled his auburn hair well, parting it to the left. His green eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a white middle class family as the only child. His father was a soldier and died while he was still young. Miles was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Shy, Depressed, Mundane. Bonds: Military. Occupation: Armorer

Voice: Rolls R's

Attributes [hide]

Miles Tinley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)8 (-1) 17 (+3)12 (+1)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Amber (90 gp).


Social Check DCs


Reynard Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his brother recently and the two have been together since.

Motivation: He's attracted to the PC; and wants to raise his children well

Flaws: Mundane. Bonds: Attractive, Family, Military, Has a crush. Occupation: Spice Merchant

Voice: Slurs words

Attributes [hide]

Reynard Shelby, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)12 (+1) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Aldous Browning, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His hair is long and red with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. His eyes are green and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born the only child of a wealthy merchant. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting gnolls, the young Aldous began to lead the lost caravan. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Justice, Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Criminal record. Occupation: Server

Voice: Old thin voice

Attributes [hide]

Aldous Browning, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp.


Social Check DCs


Thomas Sydney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting pastel shirt and pants. His red hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker pastel hat.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: Born to a Cook, his mother struggled to pay the bills. He has had some formal singing training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Wants to have a good time and be beloved; and to unite with his brother

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Poor, Family. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Thomas Sydney, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills History +4
Senses Passive Perception 11
Languages Common, Goblin, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Robert Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. His beard is auburn, braided, and well cared for. He has gray eyes and a blue hat with a red feather.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Born in the west to a Detective, Robert learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Athletic, Optimist. Bonds: Adventurer, Job. Occupation: Detective

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Marlee, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)10 (+0) 17 (+3)16 (+3)
Skills Nature +2, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 15000 cp.


Social Check DCs

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