Cory Westbrook, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a faded coat and loose pants complete with broad hat. His brown hair is singed and shortened. His face is covered beneath a completely black helmet.
Personality: Calm and collected, he is a well trained Tanner. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Cory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has worked as a Tanner like his father before him.
Motivation: He's repulsed by the PC; and further expansion of business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Tanner
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 300 gp. Violet garnet (900 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Solomon Bradly, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a simple tan robe with white stripes complete with hood. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to loving parents in a slum to the south. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying sister.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Disciplined, Philantrophist, Gifted. Bonds: Poor, Adventurer. Occupation: Slave Trader
Voice: Boston accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin, Gnoll, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Deep blue spinel (700 gp). Jet (110 gp).
Henry Mitchell, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a simple pastel robe with blue stripes complete with hood. He has a small bristly mustache and wavy silver hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.
History: Henry was born in the south. At a young age he loved to build and create. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Addict, Antagonistic, Racist. Bonds: Poor. Occupation: Armorer
Voice: Irish accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
Possessions: 700 gp. Fiery yellow corundum (1300 gp). Chalcedony (80 gp).
Anselm Watson, Male Human [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with top hat. He has a penchant for wearing a ring with an oversized amethyst on his left hand. His black hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions; and find a way to reverse the transformation of his sister
Flaws: Antagonistic. Bonds: Rich, Family, Religious, Attractive. Occupation: Cook
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. Tourmaline (130 gp). Malachite (14 gp). Jasper (20 gp). 1 Good lock. 1 Silver holy symbol. 1 Superior lock.
Kyle Harper, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has dyed his greying white hair a little too much giving a sharp white color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also has developed a complete distrust of the Sellsword profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Navigator and found it very stressful. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: To get a good night's sleep; and he is greedy
Ideals: Athletic. Flaws: Insomniac, Disease. Bonds: Rich, Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 300 gp. 1 Smokesticks. 4 Holy water.
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