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NPC Generator

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Advanced [show]


Diggory Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a brown and pastel robe with the hood down. He is bristling with hidden weapons, mostly sickles and bastard swords. His white hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Diggory was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Diggory decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day

Flaws: Shy. Bonds: Criminal record, Religious, Slave. Occupation: Performer

Voice: Ums and uhs a lot

Attributes [hide]

Diggory Hayden, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 48 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)12 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gerard Weld, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His face is covered beneath a completely black helmet.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a font of random trivia from the lore and stories he has discovered

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.

Motivation: To clean up the streets; and to reunite with his absent mother

Ideals: Logical. Flaws: Racist. Bonds: Slave, Family, Guardian. Occupation: Guard

Voice: pre-pubescent

Attributes [hide]

Gerard Weld, Male Human Fighter 3
Medium (5'11") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)18 (+4) 15 (+2)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Abyssal, Terran, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp.


Social Check DCs


John Barney, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His black hair is cut jaggedly and amateurishly. His eyes are likewise gray.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people; and wants to work out more often

Ideals: Fighting, Athletic, Entrepeneur. Flaws: Racist, Fearful. Occupation: Bricklayer

Voice: Nasally tone

Attributes [hide]

John Barney, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 9 (-1)16 (+3)
Skills Investigation +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Golden pearl (70 gp).


Social Check DCs


Geoffrey Skelton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His hair is long and golden with streaks of silver, and is pulled back with small black clips. His beard is silver, braided, and well cared for. His brown eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised in a mountains tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Rich, Nature. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Geoffrey Skelton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. Amethyst (110 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Tim Graeme, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His hair is always cut to a buzz. He has green eyes.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted martial powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Slave. Occupation: Miller

Voice: Slow speaker

Attributes [hide]

Tim Graeme, Male Human Fighter 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)8 (-1) 16 (+3)13 (+1)
Skills Insight +6, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. 1 Full Plate. 1 Masterwork Light wooden shield.


Social Check DCs

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