Arnold Haley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a faded coat and loose pants complete with top hat. His brown hair is cut short. His eyes, though not visible through his cowl, are amber.
Personality: Stoic and calm, he prefers to meditate than take action. He has a small toy that he constantly fidgets with.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Brewer.
Motivation: He is wracked by social anxiety; and he is greedy
Ideals: Disciplined. Flaws: Addict, Fearful. Bonds: Rich, Job. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Godfrey Stanley, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. He keeps his long blonde hair kept up in a rat tail. His eyes are likewise brown.
Personality: He can speak with the recently deceased. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Fortune-teller soon after.
Motivation: Marry his brother to traveling adventurers; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Nature, Job, Family. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 6 (-2) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 2100 sp.
Bertram Blakely, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull white sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. He has shaved his head bald. He has several tiny jet earrings on each ear.
Personality: He is a Farmer first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Farmer. He became a Farmer soon after.
Motivation: He is greedy; and further expansion of business
Flaws: Fearful. Bonds: Rich, Job, Military. Occupation: Farmer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 10 (+0) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +3
Possessions: 400 gp.
Theodoric Wharton, Male Human [Permalink]
Personal [hide]
Description: Standing 5'11", this man is constantly adorned with expensive silk clothing, often dyed in bright brown and pastel, and wears rings and necklaces with large, colorful gems. He sports a long silver beard, and similarly colored long hair. His eyes are amber and catlike.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Mortician, but he was a colossal failure. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to brigands.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Joker. Flaws: Insane. Bonds: Rich, Enemies, Job. Occupation: Spice Merchant
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4
Possessions: Just what you see.
Heward Bradshaw, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man is wearing a perfectly clean shirt and pair of pants. His long golden hair is drawn into a two foot long braid. His fierce hazel eyes like to dwell on things.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Optimist, Gifted. Flaws: Secretive. Bonds: Attractive, Poor, Enemies. Occupation: Sculptor
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +4
Possessions: 3000 sp. Moss agate (4 gp). Carnelian (40 gp). Star ruby (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
