Theodoric Kirby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears baggy brown pantaloons and a tan scarf. He wears a colorful flower in his blonde hair. His gray eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Theodoric hails from a village terrorized by illithids. From his teen years he was always beautiful and desirable, so people have always doted on him. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: Wants a kiss; and to reunite with his old friends
Ideals: Persistence. Bonds: Attractive, Has a crush, Adventurer, Enemies. Occupation: Crown-heir
Voice: Italian accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Terran, Goblin, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 400 gp.
Clerebold Wakefield, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears bulky red painted plate armor. His black hair is cut short. He wears crescent spectacles with a black brim.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.
History: Clerebold was born in the south. At a young age he loved to build and create. He married young, but lost his spouse to orcs. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He wants revenge against orcs; and he loathes his own lifestyle
Ideals: Artistic, Persistence. Flaws: Depressed. Bonds: Enemies, Family. Occupation: Priest
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1700 sp. Red spinel (90 gp). Moonstone (70 gp). Violet garnet (800 gp).
Drogo Yeardley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his nunchaku. His golden hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He hates Humans with a passion. As such he is filled with self loathing. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Brewer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently he has begun working with bootleggers and crooks.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Racist. Bonds: Military, Poor. Occupation: Brewer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +2
Possessions: 37000 sp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Buckler.
Odo Graham, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a grey tunic with black highlights, and long brown pants that bunch up around his shoes. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He loves telling others what to do and how they should feel about things. He is frequently practicing swordplay.
History: He was born in a small island village. Odo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Military, Nature, Criminal record. Occupation: Dilettante
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Arnold Kitchur, Male Human [Permalink]
Personal [hide]
Description: Standing 5'0", this man is generally shirtless and showing off his tattooed chest. His chestnut hair and beard is wavy and long. His eyes, though not visible through his cowl, are amber.
Personality: He likes to make people angry or surprised. He cannot resist a sob story and will often dote over anyone who has one.
History: Arnold hails from a village terrorized by illithids. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants a kiss; and he wants revenge against illithids
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Enemies, Nature, Has a crush. Occupation: Soapmaker
Voice: Squeaky
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 5 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 5 (-3) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Celestial, Infernal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 70 pp.
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Their contribution stands as a beacon of hope for all adventurers!
