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Advanced [show]


Frederick Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears many layers of old clothing at all times. His hair is long and silver with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. He has brown eyes and a green hat with a blue feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Sold as a small child to a wizard, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Carpenter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Criminal record. Occupation: Carpenter

Voice: Speaks with back of mouth

Attributes [hide]

Frederick Cholmondeley, Male Human Fighter 3
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)18 (+4) 15 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc, Dwarven, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. Pink pearl (140 gp). Brown-green garnet (140 gp).


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'6". He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears his silver hair down. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Dean hails from a village terrorized by goblins. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Justice, Gifted. Flaws: Shy. Bonds: Criminal record, Enemies. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Dean Shirley, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Aldous Bradly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He wears a broad hat to cover his moderate length brown hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: When he was but 8 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He left for the east, certain he would find work there.

Motivation: A strong sense of loyalty to Human people; and he wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist. Flaws: Racist. Bonds: Military, Immigrant. Occupation: Doctor

Voice: Sleepy voice

Attributes [hide]

Aldous Bradly, Male Human Fighter 4
Medium (5'1") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Adelard Carlton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a colorful flower in his white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Adelard speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Guard

Voice: American accent

Attributes [hide]

Adelard Carlton, Male Human Fighter 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +1, Insight +6
Senses Passive Perception 13
Languages Common, Goblin, Ignan
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +6

Possessions: 100 gp.


Social Check DCs


Reynard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears baggy grey pantaloons and a black scarf, and his gloved hand is found clutching a falchion. His hair is auburn and curly. His violet eyes peer out from beneath his feathered grey hat.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Reynard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Reynard. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to open a new tavern; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Mundane, Addict. Bonds: Criminal record, Job. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Reynard Beckwith, Male Human Fighter 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)15 (+2) 11 (+0)17 (+3)
Skills Persuasion +5, Stealth +2
Senses Passive Perception 10
Languages Common, Giant, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. Aquamarine (200 gp).


Social Check DCs

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