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NPC Generator

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Advanced [show]


Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He used his abilities to travel the world and help people.

Motivation: Meet up once more with his childhood friend; and he's repulsed by the pc

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Reynard Thornton, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Druidic
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and white tie, and he perpetually has his morningstar ready. He has moderate length blonde hair. His thin eyebrows rest above his beady blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can't help but pocket interesting objects he comes across

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Optimist, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Herbalist

Voice: Aggressive tone

Attributes [hide]

Theobald Berkeley, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 5 (-3)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20 pp. Blue quartz (4 gp). Moonstone (20 gp). Sard (20 gp). Lapis lazuli (4 gp).


Social Check DCs


Chad Pickering, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a blue poncho over his likewise colored trousers and shirt. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his chestnut hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions; and he is greedy

Flaws: Fearful. Bonds: Attractive, Family, Rich, Religious. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Chad Pickering, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 400 gp. 1 Masterwork Heavy steel shield. 1 Masterwork Light wooden shield.


Social Check DCs


Dustin Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a tan low-cut shirt, and a deerstalker hat upon his head, and he perpetually has his kukri ready. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: Eccentric and domineering, Dustin will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Fighting, Extrovert. Flaws: Shy, Racist. Bonds: Poor. Occupation: Bowyer

Voice: Hard of hearing, loud

Attributes [hide]

Dustin Hayhurst, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Athletics +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Druidic, Draconic, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1 Magnifying glass.


Social Check DCs


Drogo Langston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear grey clothing when he does not wear armor. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a card on it. His tied-back hair is chestnut. His ears are large.

Personality: He is irascible and easily irritated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in the east, but his parents moved at a very young age to the north. In his 10th year, his parents were killed by a giants raid, leaving Drogo alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and someone believes him a fraud

Flaws: Ugly, Antagonistic, Mundane. Bonds: Immigrant, Enemies. Occupation: Body Guard

Voice: Voice breaks

Attributes [hide]

Drogo Langston, Male Human Fighter 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 18000 cp. A silver and pearl hairclip (100 gp). Silver chalice with lapis lazuli gems (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs

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