Godfrey Cooper, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. His hair is silver and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Godfrey was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Godfrey never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Professionalism, Optimist. Bonds: Poor, Attractive, In love, Religious. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 300 gp.
Nicholas Browning, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He sports a flattop hair cut. His green eyes peer out from beneath his broad white hat.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Actor in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Actor and found it very stressful. He's since become an addict/alcoholic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business
Flaws: Antagonistic, Addict. Bonds: Job, Immigrant, Criminal record. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Elven, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +6
Possessions: 100 gp.
Bernard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red feathered hat and red clothes. He keeps his golden hair in a pixie cut. His gray eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the south. A few years later when the east was not economically sound they moved to his current location. Since then, he has sought to make the best of life.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Joker, Entrepeneur, Optimist. Bonds: Immigrant, Adventurer. Occupation: Miller
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork studded leather. 1 Banded mail.
Lance Bentham, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in an above average manner. His red hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Shipwright
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Roland Marston, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His long black hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: Born to a Interpreter, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss
Ideals: Gifted. Flaws: Greedy, PTSD. Bonds: Poor. Occupation: Weaver
Voice: German accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 7 (-2) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Auran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6
Possessions: 16000 cp. 3 Smokesticks. 4 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!