Henry Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He sports brown clothing, slightly heavier than average wear. His moppish chestnut hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a minor phobia of water and hates getting wet.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Henry was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Henry's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.
Motivation: A strong sense of loyalty to Human people; and human compassion
Ideals: Disciplined. Flaws: Fearful, Antagonistic, Racist. Bonds: Rich. Occupation: Servant
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 44000 sp. 1 Minor magic item.
Robert Marlee, Male Human [Permalink]
Personal [hide]
Description: An older man who does not wear sleeves and tends to eschew shirts when he can avoid it, he is not a threatening figure. He sports a long golden beard, and similarly colored long hair. He wears crescent spectacles with a black brim.
Personality: A deeply religious man he believes everything happens for a reason. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the west, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He wants to get laid; and wishes to resurrect an old love
Flaws: Impulsive. Bonds: Religious, Immigrant, In love, Has a crush. Occupation: Bookbinder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 500 gp. Lapis lazuli (9 gp). Alexandrite (300 gp). Azurite (9 gp). Silver pearl (110 gp).
Ernest Chester, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a faded coat and loose pants complete with small hat. He wears his hair in dreadlocks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is very quiet and rarely speaks above a whisper. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His religion dominates his actions; and a deep hatred of brigands
Flaws: Addict, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Farmer
Voice: Russian accent
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 24000 sp. Freshwater pearl (7 gp).
Aldous Clinton, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He is dressed in earthy colors with a pastel and tan handkerchief worn on his left side. He is an epitome of beauty. He has a red handlebar mustache and slicked back red hair. His skin is flawless and his amber eyes scan people very quickly.
Personality: Stoic and calm, he prefers to meditate than take action. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to loving parents in a slum to the west. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage
Ideals: Disciplined. Bonds: Attractive, Family, Poor, Job, Religious. Occupation: Healer
Voice: Posh accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Superior lock. 1 Magnifying glass. 1 Small steel mirror.
Gilbert Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His white hair is cut jaggedly and amateurishly. He is baby faced.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Glassblower. He hasn't told them the truth, but wants to settle down with them.
Motivation: He has a crush on the local Glassblower; and he desires power and/or immortality
Ideals: Fighting. Bonds: Attractive, Has a crush, Adventurer, Mentor. Occupation: Cartwright
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Druidic, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp. 3 Holy water. 3 Holy water. 1 Alchemist’s fire.
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Their contribution stands as a beacon of hope for all adventurers!