Bertram Stanton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Bertram was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To unite with his brother; and he wants to meet his childhood hero
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. Solid gold idol (700 gp). Silver ewer (70 gp). 1 Masterwork Common Ranged Weapon.
Gilbert Hallewell, Male Human [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears a green costume with the symbols of the sun god on his torso. His blonde hair is long and unkept. He has a tattooed face.
Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Military, Rich. Occupation: Junk Dealer
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 8 (-1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2300 sp. Silver-plated steel longsword with jet jewel in hilt (700 gp). Black velvet mask with numerous citrines (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gerard Rutherford, Male Human [Permalink]
Personal [hide]
Description: A 6'5" northern man, he wears light armors faded through time and improper care. He has a very tight haircut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Gerard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He worked as a nervous Crown-heir and found it very stressful. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend.
Bonds: Attractive, Job, Adventurer, Poor. Occupation: Crown-heir
Voice: Whispers
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 41000 sp. 1 Minor magic item.
Randal Kendal, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is skeptical of what others tell him and is slow to trust.
History: Randal was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Impeccable, Gifted. Flaws: Shy. Bonds: Job, Family. Occupation: Performer
Voice: Slow speaker
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 48 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 17 (+3) | 16 (+3) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 41000 sp.
Geoffrey Compton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His right hand appears badly burned and disfigured. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. He is used to getting what he wants. In part because he is a meticulous planner.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Body Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult; and to be a unemployed again
Ideals: Professionalism. Bonds: Attractive, Job, Poor. Occupation: Body Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Giant
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 200 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
