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Advanced [show]


Norman Alby, Male Human [Permalink]

Personal [hide]

Description: 5'11" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His eyes are blue and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Optimist, Pacifist, Fighting. Bonds: Attractive, Adventurer. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Norman Alby, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)16 (+3) 10 (+0)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 600 gp. Violet garnet (400 gp). Alexandrite (400 gp). Golden yellow topaz (400 gp). Moss agate (6 gp). 1 Half-Plate. 1 Breastplate.


Social Check DCs


Anselm Sutherland, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. He keeps his chestnut hair in a flapper bob. His eyes are gray and catlike.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Anselm hails from a village terrorized by goblins. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in bastard sword use. He now mingles about in high society.

Motivation: Revenge; and he has money and likes to spend it

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Sailor

Voice: Stutters

Attributes [hide]

Anselm Sutherland, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Harper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes are likewise violet. His teeth are white and perfect.

Personality: He dislikes all the random violence that takes place in the north. He does not trust anyone and sleeps with one eye open.

History: Trey was born with his father's beautiful face. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep.

Ideals: Pacifist. Flaws: Insomniac. Bonds: Poor, Immigrant, Attractive. Occupation: Apothecary

Voice: Nasally tone

Attributes [hide]

Trey Harper, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)11 (+0) 12 (+1)7 (-2)
Skills Arcana +2, Persuasion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Bertram Ryley, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is matted, messy, and big. His green eyes lackadaisically let the world flow into them.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: A powerful wizard made him what he is. He has had some formal music training, and achieved minor success. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and regain custody of his son

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Family, Mentor, Enemies. Occupation: Locksmith

Voice: American accent

Attributes [hide]

Bertram Ryley, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2900 sp.


Social Check DCs


Peter Blakely, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Obtaining odd cultural Human artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly, Cynical. Bonds: Job, In love, Adventurer. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Peter Blakely, Male Human Fighter 4
Medium (6'6") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Deception +1, Religion +4
Senses Passive Perception 12
Languages Common, Ignan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 500 gp. 1 Masterwork Musical instrument.


Social Check DCs

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