Heward Rodney, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a violet vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his violet boots flare out at the collars. His hair is golden and very short. He has a dull look in his blue eyes.
Personality: He has always had a great fascination with Human culture. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was raised in a island tribe. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Due to his spouse's obsession with being a Fortune-teller they were divorced and he won custody of their son. He worked as a Ploughman, and he later adopted a second son.
Motivation: To prove his worth to the world; and to reunite with his absent mother
Ideals: Joker. Flaws: Racist, Impulsive. Bonds: Nature, Family. Occupation: Ploughman
Voice: Slurs words
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 8
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 300 gp.
Shane Dudley, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly auburn, has prominent grey streaks. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his brother before him, after school he went straight into learning to become a Spice Merchant. Since then, he has sought to make the best of life.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Athletic, Optimist. Bonds: Job, Attractive. Occupation: Spice Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 4 (-3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 1300 sp.
Alex Cooper, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is red, silky, and of moderate length. His violet eyes are slightly larger than normal.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Alex was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He left for the south, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Family, Immigrant. Occupation: Stylist
Voice: Smooth and feminine
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 8 (-1) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 19000 cp.
Cory Mitchell, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His skin is also unnaturally pale. His golden hair is lengthy. His brown eyes lackadaisically let the world flow into them.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Rich, Criminal record. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 200 gp. 1 Half-Plate.
Ralf Carlton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his brown robe and has his sai always slung over his shoulder. He has a moderate pudge and is not very fit. He has done his best to style his golden hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Gifted from a young age, Ralf studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ralf took refuge in the large cave and found the beat up sai and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Expand his business; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Joker, Gifted. Bonds: Nature, Rich, Job. Occupation: Stableman
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1100 sp. 2 Acid flasks. 4 Alchemist’s fire.
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