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Advanced [show]


Tim Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright yellow and grey, and wears rings and necklaces with large, colorful gems. He carries a battered monstrous two handed axe and tarnished dagger as well. His white hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He always tries to repair and not replace. It was this mentality that drove him into the Dyer business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He went to a religious school and was inspired by the priests there in charitable deeds. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His religion dominates his actions.

Ideals: Fighting, Impeccable, Persistence. Flaws: Insane. Bonds: Rich, Religious. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Tim Kimberly, Male Human Fighter 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +0, Survival +0
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Roger Sutherland, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair is drawn into a two foot long braid. His eyes are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Roger lived on a farm with his mother, near the main road leading to a nearby town. Roger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Professionalism. Flaws: Sensitive. Bonds: Poor, Family, Nature. Occupation: Server

Voice: Stutters

Attributes [hide]

Roger Sutherland, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)16 (+3) 10 (+0)11 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Terran, Halfling, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Rich purple corundum (700 gp). Golden yellow topaz (400 gp).


Social Check DCs


Ralf Windsor, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a red shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His small hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is almost excessively polite to everyone, even when angry. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his father was called into army service. When Ralf reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his sister's freedom.

Motivation: Doesn't want to be a Carter and was forced into it by his family.

Flaws: Ugly, Shy. Bonds: Immigrant, Family, Military. Occupation: Carter

Voice: Rolls R's

Attributes [hide]

Ralf Windsor, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)12 (+1) 9 (-1)11 (+0)
Skills Nature +3, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. 4 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Theobald Bentley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear grey clothing when he does not wear armor. He has no hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a daughter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Insomniac, Antagonistic, Fearful. Bonds: Military, In love. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Theobald Bentley, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Finely wrought small gold bracelet (40 gp).


Social Check DCs


Ralf Lindsey, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. He has a small bristly mustache and wavy chestnut hair. He has several tiny amethyst earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful wizard made him what he is. Ralf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Rich, Adventurer, Mentor. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Ralf Lindsey, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 10 (+0)12 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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