Gerard Garfield, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has shaved his head bald. His eyes are a pleasant blue.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He ran away from his former home and has been making his living as a Guard for the past few years.
Motivation: To protect his home; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Attractive, Family, Job, Guardian. Occupation: Guard
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Banded mail.
Miles Cooper, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. He has auburn hair. His eyes are green and catlike.
Personality: He likes to make people angry or surprised. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Miles was born with his mother's beautiful face. Over the years he perfected his riding and shooting skills. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Attractive. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 2500 sp.
Shane Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He prefers to wear green clothing when he does not wear armor. His long golden hair reaches down to his waist. He has blue eyes and a green hat with a pastel feather.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Hunter, who enjoyed hunting, Shane was taken on many hunting expeditions. Shane liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now travels the world, in search of power and loot.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and balancing his hectic life and new slave trader responsibilities is difficult
Flaws: Impulsive. Bonds: Poor, Job, Nature, Adventurer, Enemies. Occupation: Slave Trader
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Chrysoberyl (100 gp). Black opal (700 gp).
Odo Fawcett, Male Human [Permalink]
Personal [hide]
Description: This southern man wears baggy black pantaloons and a green scarf. His clothes are grease stained in places. His white hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not believe in violence as a means to an end. He is a dedicated Interpreter but believes his peers are too gung-ho.
History: He was born to loving parents in a slum to the south. Odo was born on a far southern plains where he grew up under the tutelage of his mother, an expert Interpreter. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Aquan, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5
Possessions: 1000 sp.
Geoffrey Ramsey, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a grey armored body suit, with a simple brown line shooting up and back down. He sports a long golden beard, and similarly colored long hair. He has several tiny opal earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a very good compulsive liar and kleptomaniac.
History: Geoffrey was born with his father's beautiful face. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs
Ideals: Joker. Bonds: Rich, Criminal record, Attractive. Occupation: Bookbinder
Voice: Whispers
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2000 sp.
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