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NPC Generator

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Advanced [show]


Reynard Woods, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man dresses like a well dressed Sculptor does. He wears his hair in dreadlocks. His violet eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Reynard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Wants to open a new tavern; and to be a server again

Ideals: Optimist. Flaws: Depressed. Bonds: Job, Military, Religious. Occupation: Sculptor

Voice: Scandinavian accent

Attributes [hide]

Reynard Woods, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 10 (+0)14 (+2) 14 (+2)16 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Red garnet (40 gp). Red garnet (40 gp).


Social Check DCs


Alexandre Mitchell, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is blue, and he wears a heavy brown leather apron most of the time, and sports empty pouches on his belt. He wears a colorful flower in his brown hair. His fierce gray eyes like to dwell on things.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He was born in the south, but his parents moved at a very young age to the east. Alexandre was born on a far southern island where he grew up under the tutelage of his mother, an expert Mercenary. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Alexandre Mitchell, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)15 (+2) 12 (+1)8 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 10000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Lance Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is physically well-built. His hair is always cut to a buzz. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Merchant. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Lance took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Merchant

Voice: High pitched, excited

Attributes [hide]

Lance Langdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Citrine (80 gp).


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and has a large tan mantle and cape that has been intricately interwoven into his violet robe. He has a very tight haircut. His skin is flawless and his green eyes scan people very quickly.

Personality: He is a Carpenter first and foremost. He believes firmly that knowledge should be universal. He feeds upon the attention of others.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Carpenter soon after.

Motivation: An old rival family wants him found; and wants to raise his children well

Flaws: PTSD. Bonds: Attractive, Job, Mentor, Family. Occupation: Carpenter

Voice: Hissing voice

Attributes [hide]

John Harley, Male Human Fighter 4
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alexandre Redfield, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is greying and his face has many wrinkles. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Alexandre was born in the south. At a young age he loved to build and create. Like his father and his brother before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Ideals: Persistence. Flaws: Shy, Insane. Bonds: Attractive, Adventurer, Job. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Redfield, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)10 (+0) 7 (-2)6 (-2)
Skills Insight +0, Performance +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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