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NPC Generator

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Advanced [show]


Alex Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears baggy white pantaloons and a green scarf. His hair is blonde, silky, and of moderate length. His eyes are likewise blue.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Bonds: Attractive, Criminal record, Poor, Immigrant. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Alex Kelsey, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 2200 sp.


Social Check DCs


Lewis Warwick, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. His silver hair is greasy and uncared for. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He is afraid of women and trembles around them

History: He was born several months after his father was called into army service. Brilliant and gifted he never wanted to apply himself. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military. Occupation: Scribe

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lewis Warwick, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 14 (+2)10 (+0) 12 (+1)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Henry Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His tied-back hair is black. His eyes are likewise brown. His teeth are white and perfect.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Henry does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Henry was born with his father's beautiful face. In his 11th year, his parents were killed by a illithids raid, leaving Henry alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Flaws: Depressed. Bonds: Attractive, Enemies, Military. Occupation: Courier

Voice: High pitched and raspy

Attributes [hide]

Henry Mitchell, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 7 (-2)13 (+1) 18 (+4)10 (+0)
Skills Insight +6, Religion +3
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Gilbert Blankley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright white suits and hats. He has wavy chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Detective. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Gilbert was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his old friends.

Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Blankley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Deep green spinel (140 gp). Azurite (16 gp). Freshwater pearl (16 gp).


Social Check DCs


Gerald Blyth, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. His green eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Logical. Bonds: Attractive, Guardian, Nature, Adventurer. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Gerald Blyth, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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