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NPC Generator

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Advanced [show]


Dean Ridley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He usually wears his red robe and has his quarterstaff always slung over his shoulder. His blonde hair is unkempt and raggedy. His blue eyes lackadaisically let the world flow into them.

Personality: He likes to make people angry or surprised. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born a particularly ugly child, much to the horror of his parents. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Fortune-teller again.

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Miner

Voice: Speaks fast with a slight lisp

Attributes [hide]

Dean Ridley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: Star ruby (500 gp). Lapis lazuli (11 gp).


Social Check DCs


Don Roscoe, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this northern man very much looks the part of a Barkeep. His head has been shaved. His green eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Don was born the youngest of three triplets. His first spouse was a Brewer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Barkeep soon after.

Motivation: To unite with his brother.

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Job, Family. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Don Roscoe, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 14 (+2)7 (-2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Cotton, Male Human [Permalink]

Personal [hide]

Description: This man dresses in grey turtlenecks beneath a tan coat with brown slacks. He is muscular with a powerful set of arms. His blonde hair is braided into rings. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He plays an instrument quite well.

History: Patrick was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He became a Fisher soon after.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Impeccable, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Fisher

Voice: Slurs words

Attributes [hide]

Patrick Cotton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)15 (+2) 10 (+0)10 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Infernal, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Climber’s kit. 1 Magnifying glass.


Social Check DCs


Wymar Home, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy black pantaloons and a grey scarf. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.

History: Wymar was born with his father's beautiful face. When Wymar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted from career to career and currently works as a Fletcher.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult.

Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Military, Job. Occupation: Fletcher

Voice: Speaks through clenched teeth

Attributes [hide]

Wymar Home, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gerald Gladstone, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears dark leathers with embroidery. His silver hair is singed and shortened. His hazel eyes are slightly larger than normal.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an athlete and attended two major summer competitions. He never won. He became a Fortune-teller soon after.

Motivation: Someone believes him a fraud.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerald Gladstone, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)12 (+1) 14 (+2)9 (-1)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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