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NPC Generator

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Advanced [show]


Gilbert Huxley, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them, and he perpetually has his morningstar ready. His brown hair is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He receives visions of the future at random moments

History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Gilbert Huxley, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 14 (+2)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Rolf Clayden, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin tan vertical stripes and blue pants. He carries with him a set of whips, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Criminal record, Rich. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Rolf Clayden, Male Human Fighter 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)17 (+3) 15 (+2)7 (-2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common, Draconic, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4

Possessions: 6000 sp. Citrine (30 gp). Brown-green garnet (80 gp).


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his green boots flare out at the collars. He has a small bristly mustache and wavy silver hair. His fierce brown eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A freak accident while working with his Dilettante father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants revenge against giants; and revenge

Ideals: Artistic. Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Percival Camden, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +2, Nature +4
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs


Diggory Hallewell, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Diggory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Diggory Hallewell, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 14 (+2)16 (+3) 10 (+0)15 (+2)
Skills Nature +5, Stealth +0
Senses Passive Perception 10
Languages Common, Druidic, Terran, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 600 gp. Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Anselm Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he likes to wear ponchos typically of a light pastel in addition to tight pants. His silver hair is lengthy and is close to two feet long. He tend to wears goggles to shield his eyes.

Personality: He speaks before he thinks and is too direct. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Anselm was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Anselm Alton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Hourglass.


Social Check DCs

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