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Advanced [show]


Raymond Wesley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow, dusty cloak. He is muscular with a powerful set of arms. His white hair is heavily combed to the left. His eyes are gray and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Glassblower business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He is unsatisfied with his job; and he is not mentally stable, and does not behave rationally

Flaws: Racist, Shy, Ugly, Insane. Bonds: Job. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Raymond Wesley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)8 (-1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Adam Alby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is lengthy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Rich, Adventurer. Occupation: Beggar

Voice: Spits words with contempt

Attributes [hide]

Adam Alby, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 5 (-3)18 (+4)
Skills History +3, Religion +3
Senses Passive Perception 7
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Gunter Kirby, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man typically wears black cloth garments or leather armor. He has wavy chestnut hair. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gunter was born on a far southern island where he grew up under the tutelage of his mother, an expert Sculptor. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Sculptor

Voice: Rolls R's

Attributes [hide]

Gunter Kirby, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Miles Sherwood, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a tan and brown handkerchief worn on his right side. He is bald on top and has large brown tufts of hair around his ears. His face is scarred and worn.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 18th year, his parents were killed by a giants raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and someone believes him a fraud

Ideals: Logical, Gifted. Flaws: Ugly. Bonds: Criminal record, Enemies, Rich. Occupation: Brewer

Voice: Slurs words

Attributes [hide]

Miles Sherwood, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 15 (+2)14 (+2) 8 (-1)6 (-2)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan, Draconic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 60 pp.


Social Check DCs


Thomas Barlow, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man usually wears his tan robe and has his mace always slung over his shoulder, and a wedding ring on his right hand. His auburn hair has been sun bleached extensively. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Confrontational and typically high on some drug or another. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he's in love

Flaws: Addict. Bonds: In love, Attractive, Immigrant, Nature. Occupation: Blacksmith

Voice: Australian accent

Attributes [hide]

Thomas Barlow, Male Human Fighter 3
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1300 sp. Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold dragon comb with red garnet eye (700 gp).


Social Check DCs

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