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Advanced [show]


Drogo Deighton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dark leathers with embroidery. His silver hair is kept up in a ponytail inside a Stetson hat. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Further he is a bit of a stoner and is frequently out of it.

History: Born in a small village he learned the ways of the warrior from his mother. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Fighting. Flaws: Antagonistic, Addict, Insane. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Deighton, Male Human Fighter 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Persuasion +1, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Peter Northcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a weathered and beat up set of banded mail beneath an oversized grey coat. He is tall, broad shouldered and powerfully built. He wears a top hat to hide his balding. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Peter was left his mother's suit of armor and trained in its use and care. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Insomniac, Terse. Bonds: Military, Religious. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Peter Northcott, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp.


Social Check DCs


Balimaar Reed, Male Human [Permalink]

Personal [hide]

Description: This southern man dresses like a well dressed Bather does. His clothes are grease stained in places. His long black hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Balimaar was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Flaws: Disease. Bonds: Job, Poor, Immigrant, In love. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Balimaar Reed, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Manfred Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He wears a fancy black suit. His auburn hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He feeds upon the attention of others.

History: Born to a pair of adventurers, Manfred grew up listening to his mother's many stories. He has chosen to use the inheritance that was left to him frivolously. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants nothing more than to rejoin the army; and he's looking for his big break

Flaws: Insane. Bonds: Attractive, Job, Adventurer, Rich, Military. Occupation: Adventurer

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Winterbourne, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)17 (+3) 15 (+2)13 (+1)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Henry Ridley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in tan turtlenecks beneath a brown coat with green slacks. His golden hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He feeds upon the attention of others.

History: Sold as a small child to a brothel owner, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Sabotage a competitor; and marry his brother to traveling adventurers

Bonds: Family, Attractive, Mentor, Nature, Job. Occupation: Tanner

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Ridley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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