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Advanced [show]


Adam Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a white shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born on a small isolated farm. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break.

Flaws: Antagonistic. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Courier

Voice: Smooth and feminine

Attributes [hide]

Adam Hackney, Male Human Fighter 5
Medium (5'10") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)9 (-1) 10 (+0)10 (+0)
Skills Nature +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 10000 cp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp).


Social Check DCs


Lewis Shelly, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is still thick. His hazel unseeing eyes seem to look past you.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. The war was a terrible time for him, and Lewis does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Disease, Depressed, Antagonistic. Bonds: Criminal record, Military, Slave. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Lewis Shelly, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Roland Watson, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his blue robe and has his crossbow always slung over his shoulder. His chestnut hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent mother.

Flaws: Disease. Bonds: Attractive, Nature, Rich, Family. Occupation: Adventurer

Voice: Scratchy, weak

Attributes [hide]

Roland Watson, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 12 (+1)17 (+3)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3200 sp.


Social Check DCs


Drogo Gentry, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His white hair is drawn into a tight pony tail with a dagger scrunchie. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Fortune-teller business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Drogo Gentry, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)10 (+0) 11 (+0)18 (+4)
Skills Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Anselm Byron, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright brown suits and hats. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born into a rich family. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Gifted. Flaws: Hedonist, Secretive. Bonds: Rich, Criminal record. Occupation: Roofer

Voice: Farmer accent

Attributes [hide]

Anselm Byron, Male Human Fighter 4
Medium (6'6") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 13 (+1)17 (+3)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs

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